/* Stage rendering layers and motion; original PNGs stay untouched. */
.battle-stage{background:#08100f;--hero-rim:#d8e7f0;--enemy-rim:#e8c784}
.battle-stage .scene-image{filter:brightness(.43) saturate(.58) blur(1.4px);transition:filter .6s ease;z-index:0}
.battle-stage .scene-vignette{z-index:0;box-shadow:inset 0 25px 90px #0209079e,inset 0 -10px 45px #010706a8}
.depth-haze{position:absolute;inset:0;z-index:0;pointer-events:none;background:linear-gradient(180deg,#162b3508 0%,#223c421f 45%,#0c1c1952 73%,transparent 93%)}
.floor-plane{position:absolute;bottom:0;width:100%;height:24%;z-index:0;pointer-events:none;background:linear-gradient(180deg,transparent,#26322b30 35%,#080f0d20)}
.contact-shadow{position:absolute;z-index:1;height:6%;border-radius:50%;transform:translate(-50%,-50%);pointer-events:none;background:radial-gradient(ellipse,#010403e6 0%,#010403ba 35%,#01040320 68%,transparent 75%);filter:blur(1.2px)}
.contact-shadow:after{content:"";position:absolute;inset:28% 15%;border-radius:50%;border:1px solid #b8d7bf45;box-shadow:0 0 13px #9bd2b313,inset 0 0 15px #a0dfc125}
.hero-ground:after{border-color:#c0e8f175;box-shadow:0 0 13px #97deef30}.enemy-ground:after{border-color:#e5bd6c65;box-shadow:0 0 18px #e7a63d1f}
.actor{--direction:1;--idle-drift:3px;--idle-rise:5px;--idle-delay:-.7s}.actor.enemy{--direction:-1;--idle-delay:-1.9s}
.actor .actor-figure,.actor .actor-idle{position:relative;width:100%;height:100%;transform-origin:var(--pivot-x,50%) var(--pivot-y,98%);will-change:transform}
.actor .attack-pose{position:absolute;inset:0;opacity:0;pointer-events:none}
.actor.has-attack-pose[data-spit=true].casting .actor-base{animation:spit-base 1s ease both}
.actor.has-attack-pose[data-spit=true].casting .attack-pose{animation:spit-pose 1s ease both}
.actor .actor-idle{animation:idle-sway 3.2s ease-in-out var(--idle-delay) infinite}
.actor[data-idle=float] .actor-idle{animation-name:idle-float;animation-duration:3.8s}.actor[data-idle=heavy] .actor-idle{animation-name:idle-heavy;animation-duration:3.6s}.actor[data-idle=coil] .actor-idle{animation-name:idle-coil;animation-duration:3.4s}
.actor.casting .actor-idle,.actor.charging .actor-idle,.actor.take-hit .actor-idle,.actor.is-defeated .actor-idle{animation-play-state:paused}
.actor-echo{display:none;position:absolute;inset:0;background-image:var(--actor-image);background-size:contain;background-repeat:no-repeat;pointer-events:none;opacity:0;filter:sepia(.6) saturate(.55) drop-shadow(0 0 3px #b8d8c1);transform-origin:var(--pivot-x,50%) var(--pivot-y,98%)}
.actor[data-attack=daggers].casting .actor-echo{display:block;animation:rogue-echo 950ms ease-out both}.actor[data-attack=daggers].casting .echo-far{animation-name:rogue-echo-far;filter:blur(1px) sepia(.7) saturate(.4)}
.actor img{filter:brightness(1.12) contrast(1.06) saturate(1.03) drop-shadow(1px 0 0 #131c17) drop-shadow(-1px 0 0 #131c17) drop-shadow(0 -1px 1px var(--enemy-rim)) drop-shadow(0 0 3px #edc47470) drop-shadow(0 8px 6px #000c)}
.hero img{filter:brightness(1.19) contrast(1.05) saturate(1.08) drop-shadow(1px 0 0 #10251e) drop-shadow(-1px 0 0 #10251e) drop-shadow(0 -1px 1px var(--hero-rim)) drop-shadow(0 0 4px #afdfed80) drop-shadow(0 8px 5px #000c)}
.actor.casting .actor-figure{animation:cast-cleave 1s cubic-bezier(.22,.55,.3,1) both}
.actor[data-attack=daggers].casting .actor-figure{animation-name:cast-daggers}
.actor[data-attack=starbolt].casting .actor-figure,.actor[data-attack=sigil].casting .actor-figure,.actor[data-attack=judgement].casting .actor-figure{animation-name:cast-astral}
.actor[data-attack=arrows].casting .actor-figure{animation-name:cast-bow}
.actor[data-attack=shield].casting .actor-figure{animation-name:cast-guard}
.actor[data-attack=spear].casting .actor-figure{animation-name:cast-spear}
.actor[data-attack=slam].casting .actor-figure,.actor[data-attack=thunder].casting .actor-figure{animation-name:cast-heavy}
.actor[data-attack=venom].casting .actor-figure{animation-name:cast-breath}
.actor[data-attack=moonbreath].casting .actor-figure,.actor[data-attack=atomicbreath].casting .actor-figure{animation-name:cast-spit}
.is-finisher .actor[data-spit=true].casting .actor-figure{animation-name:cast-spit-final}
.actor[data-attack=eclipse].casting .actor-figure,.actor[data-attack=sixwings].casting .actor-figure{animation-name:cast-sovereign}
.actor[data-kind=boss].casting .actor-figure{animation-name:cast-crown}
.actor[data-kind=boss][data-attack=imperialseal].casting .actor-figure{animation-name:cast-imperial-seal}
.actor[data-kind=boss][data-attack=eclipsefall].casting .actor-figure{animation-name:cast-eclipse-fall}
.actor[data-attack=nightreap].casting .actor-figure{animation-name:cast-night-wheel}
.actor[data-attack=eclipse].casting .actor-figure{animation-name:cast-black-sun}
.actor.charging .actor-figure{animation:charge-draw 1.1s ease-in-out both}.actor.charging img{filter:brightness(1.3) contrast(1.1) drop-shadow(0 0 10px var(--cast-color,#acf7de)) drop-shadow(0 8px 8px #000d)}
.actor[data-kind=boss].charging .actor-figure{animation-name:charge-crown}
.actor[data-kind=boss][data-attack=eclipsefall].charging .actor-figure{animation-name:charge-eclipse-fall}
.actor[data-spit=true].charging .actor-figure{animation-name:charge-spit}
.actor[data-attack=eclipse].charging .actor-figure{animation-name:charge-black-sun}
.battle-stage.is-finisher[data-encounter=monster_mid_03_night_sovereign] .scene-vignette{box-shadow:inset 0 0 90px 25px #010304b8}
.battle-stage.is-finisher[data-encounter=monster_mid_03_night_sovereign] .hero:not(.take-hit):not(.is-defeated) .actor-figure{animation:gravity-draw 1.45s ease-in both}
.actor.take-hit .actor-figure{animation:hit-recoil .5s ease-out both}.actor.take-hit img{animation:impact-tint .42s ease-out both}
.actor.enemy.take-hit .actor-figure{animation-name:hit-recoil-enemy}
.actor.is-defeated .actor-figure{animation:defeat-fall .6s ease-in forwards}.actor.is-defeated img{filter:grayscale(.7) brightness(.65) drop-shadow(0 4px 2px #000a)}
.battle-stage.idle-off .actor .actor-idle{animation:none}
.battle-stage .stage-watermark{color:#b3c2bb75}.battle-stage.is-finisher .scene-image{filter:brightness(.19) saturate(.38) blur(2px)}
.boss-domain{position:absolute;left:64%;top:45%;width:59%;aspect-ratio:1;transform:translate(-50%,-50%);z-index:1;pointer-events:none;opacity:0;border-radius:50%;background:radial-gradient(circle,#010606e6 0 37%,#c2a25b80 38%,#111b1899 39% 48%,#977a4175 49%,transparent 50%);box-shadow:0 0 45px #b99b4930,inset 0 0 40px #edd19a25}
.boss-domain:before{content:"";position:absolute;inset:-13%;background:url("vfx-astral-seal.png") center/contain no-repeat;mix-blend-mode:screen;opacity:.55;animation:domain-orbit 16s linear infinite}
.boss-domain:after{content:"";position:absolute;inset:-18%;border-radius:50%;border:1px solid #e0c98766;box-shadow:inset 0 0 24px #cab46517,0 0 20px #e2c47825;transform:scaleY(.88)}
.boss-cast .boss-domain{animation:domain-pulse 1.1s ease both}.boss-ultimate .boss-domain{animation:domain-reign 2.25s cubic-bezier(.2,.6,.3,1) both}
.boss-cast[data-boss-move=imperialseal] .boss-domain{animation-name:domain-seal}
.boss-ultimate[data-boss-move=eclipsefall] .boss-domain{animation-name:domain-descent}
.battle-stage.boss-ultimate .scene-image{filter:brightness(.11) saturate(.35) blur(2px)}
.battle-stage.is-finisher .depth-haze{background:#0209094a}.battle-stage.critical-impact{animation:critical-shake .42s linear both}
.battle-stage.impact-freeze .actor-figure,.battle-stage.impact-freeze .actor-idle{animation-play-state:paused}
.battle-stage.transparent .depth-haze,.battle-stage.transparent .floor-plane,.battle-stage.transparent .contact-shadow{display:none}
.battle-stage.transparent .actor img{filter:none}.battle-vfx{position:absolute;inset:0;width:100%;height:100%;z-index:6;pointer-events:none}.fx-layer{z-index:8}
.skill-banner{position:absolute;z-index:9;top:6%;left:50%;transform:translateX(-50%);text-align:center;pointer-events:none;padding:1.1% 5%;min-width:38%;border-top:1px solid #e5cf996e;border-bottom:1px solid #e5cf996e;background:linear-gradient(90deg,transparent,#071315ed 19%,#071315ed 81%,transparent);animation:banner-arrive .35s ease-out}
.skill-banner span{display:block;font-size:clamp(7px,1.2cqw,12px);letter-spacing:.25em;color:#d2aa6b;margin-bottom:.2em}.skill-banner strong{display:block;white-space:nowrap;font-size:clamp(13px,2.7cqw,27px);font-weight:600;letter-spacing:.11em;color:#f8e5bf;text-shadow:0 0 18px #ffd09460}
.skill-banner.critical{border-color:#daae786e;background:linear-gradient(90deg,transparent,#1a0b0dee 17%,#1a0b0dee 83%,transparent)}.skill-banner.critical strong{color:#ffdcad}
.battle-moment{position:absolute;z-index:9;left:50%;bottom:7%;transform:translateX(-50%);white-space:nowrap;text-align:center;color:#f5e2aa;font-size:clamp(10px,1.65cqw,18px);padding:.45em 1.2em;background:#07100ccb;border:1px solid #c4ad655a;border-radius:3px}
.battle-result{position:absolute;z-index:10;inset:0;display:flex;align-items:center;justify-content:center;flex-direction:column;gap:1.5%;background:radial-gradient(ellipse at 50% 48%,#050b09bd,transparent 78%);animation:result-reveal .8s ease both;padding:10%;text-align:center;pointer-events:none}
.battle-result>span{font-size:clamp(8px,1.35cqw,14px);letter-spacing:.18em;color:#c39472}.battle-result>strong{font-size:clamp(24px,5.5cqw,54px);letter-spacing:.2em;color:#eed3a9;font-weight:500;text-shadow:0 3px 22px #000}.battle-result>p{font-size:clamp(9px,1.6cqw,17px);color:#deccb4;max-width:90%;line-height:1.8}.battle-result.victory>span{color:#b3dfc2}.battle-result.victory>strong{color:#e6edc7}
.damage{color:#fae9b3;z-index:9;text-shadow:0 2px 1px #111,0 0 10px #000}.damage.critical-damage{font-size:clamp(23px,6cqw,65px);font-weight:700;color:#ffe0a1;-webkit-text-stroke:1px #382916;text-shadow:0 2px 2px #000,0 0 12px #000;animation:critical-number 1.3s both;white-space:nowrap}.damage.critical-damage small{display:block;font-size:.30em;letter-spacing:.12em;color:#ffce8f;text-align:center;-webkit-text-stroke:0}
.health-track{position:relative;height:5px;background:#30382b}.health-track i{position:relative;z-index:2;transition:width .38s cubic-bezier(.17,.67,.22,1)}.health-lag{display:block;position:absolute;inset:0 auto 0 0;width:100%;background:#f2dfbc;opacity:.65;transition:width .5s ease .2s;z-index:1}.critical-health .health-track i{transition-duration:.12s}.health-block.near-death .health-track i{background:#df926a;box-shadow:0 0 8px #e6773777}.health-block.near-death b{color:#dfb094}
.stage-tools select{font:10px var(--sans);padding:5px 7px;color:#e3cf9e;border:1px solid #4c5139;border-radius:4px;background:#1b241b;max-width:190px;min-height:28px}.outcome-control{display:flex;align-items:center;gap:7px}.stage-tools>span{width:100%;font-size:9px;margin:0}.move-preview{display:grid;grid-template-columns:1fr 1fr;gap:10px;margin-top:12px}.move-card{padding:13px 15px;background:#141c17;border:1px solid #354031;border-radius:6px;border-left:2px solid var(--move-color,#bbaa7c);font-size:10px}.move-card .move-label{color:#8b9d8d;font-size:9px;margin-bottom:4px}.move-card strong{font-size:13px;color:#e0cf9d;font-weight:500}.move-card p{margin-top:5px;color:#9aac98;font-size:10px;line-height:1.7}.move-card.enemy-move{background:#1b1c13}.move-card.enemy-move strong{color:#e7c399}.skill-table{border:1px solid var(--line);border-radius:8px;overflow:hidden;margin-bottom:28px}.skill-row{display:grid;grid-template-columns:160px 1fr 1.4fr;gap:15px;padding:14px 18px;border-bottom:1px solid var(--line);font-size:11px;background:var(--surface)}.skill-row:last-child{border:0}.skill-row b{color:#d5c295}.skill-row small{display:block;margin-top:5px;font-size:10px}.skill-row p{color:#9dad9b;font-size:11px}.skill-row.header{background:#1d261e;color:#bbc8b7;font-size:10px}
@keyframes idle-sway{0%,100%{transform:translateX(calc(var(--idle-drift)*-.7)) rotate(-.6deg) scaleY(1)}50%{transform:translateX(calc(var(--idle-drift)*.7)) rotate(.6deg) scaleY(1.013)}}
.move-variants{margin-top:9px;padding-top:7px;border-top:1px solid #c4a36329}.move-variants small{display:block;font-size:9px;color:#a4ab8c;margin-bottom:4px}.move-variants strong{display:block;font-size:12px;line-height:1.7}
@keyframes idle-float{0%,100%{transform:translate(calc(var(--idle-drift)*-.55),0) rotate(-.4deg)}50%{transform:translate(calc(var(--idle-drift)*.55),calc(var(--idle-rise)*-1)) rotate(.4deg)}}
@keyframes idle-heavy{0%,100%{transform:translateX(calc(var(--idle-drift)*-.65)) rotate(-.45deg) scaleY(1)}50%{transform:translateX(calc(var(--idle-drift)*.65)) rotate(.45deg) scaleY(1.014)}}
@keyframes idle-coil{0%,100%{transform:translate(calc(var(--idle-drift)*-1),0) rotate(-.7deg) scaleY(1)}50%{transform:translate(var(--idle-drift),calc(var(--idle-rise)*-.2)) rotate(.7deg) scaleY(1.012)}}
@keyframes cast-cleave{0%,100%{transform:translateX(0) rotate(0)}22%{transform:translateX(calc(-3%*var(--direction))) rotate(calc(-2.8deg*var(--direction)))}49%{transform:translateX(calc(9%*var(--direction))) rotate(calc(3.2deg*var(--direction)))}65%{transform:translateX(calc(7%*var(--direction))) rotate(calc(1.4deg*var(--direction)))}82%{transform:translateX(calc(2%*var(--direction))) rotate(0)}}
@keyframes cast-daggers{0%,100%{transform:translateX(0) rotate(0)}18%{transform:translateX(-3%) rotate(-2deg)}44%{transform:translateX(14%) rotate(2deg)}56%{transform:translateX(13%) rotate(1deg)}78%{transform:translateX(3%) rotate(-1deg)}}
@keyframes cast-astral{0%,100%{transform:translateY(0) rotate(0)}28%{transform:translateY(-2.5%) rotate(calc(-.8deg*var(--direction)))}54%{transform:translate(1%,-3%) rotate(calc(1deg*var(--direction)))}75%{transform:translateY(-1.3%) rotate(0)}}
@keyframes cast-bow{0%,100%{transform:translateX(0) rotate(0)}28%{transform:translateX(-2.8%) rotate(-1.8deg)}48%{transform:translateX(3.2%) rotate(1.5deg)}62%{transform:translateX(.5%) rotate(-.5deg)}80%{transform:translateX(1%) rotate(0)}}
@keyframes cast-guard{0%,100%{transform:translateX(0) rotate(0)}25%{transform:translateX(-1%) rotate(-1.5deg)}48%{transform:translateX(6%) rotate(-2.5deg)}67%{transform:translateX(4%) rotate(-1deg)}}
@keyframes cast-spear{0%,100%{transform:translateX(0) rotate(0)}25%{transform:translateX(calc(-4%*var(--direction))) rotate(calc(-1.8deg*var(--direction)))}48%{transform:translateX(calc(8%*var(--direction))) rotate(calc(2deg*var(--direction)))}70%{transform:translateX(calc(4%*var(--direction))) rotate(0)}}
@keyframes cast-heavy{0%,100%{transform:translateY(0) rotate(0)}28%{transform:translateY(-2.8%) rotate(calc(-2.3deg*var(--direction)))}52%{transform:translate(calc(2%*var(--direction)),1%) rotate(calc(2.5deg*var(--direction)))}64%{transform:translateY(.6%) rotate(calc(.6deg*var(--direction)))}}
@keyframes cast-breath{0%,100%{transform:translateX(0) rotate(0) scaleX(1)}25%{transform:translateX(calc(-2.5%*var(--direction))) rotate(calc(-1.4deg*var(--direction))) scaleX(.99)}49%,64%{transform:translateX(calc(3.2%*var(--direction))) rotate(calc(1.1deg*var(--direction))) scaleX(1.012)}82%{transform:translateX(calc(1%*var(--direction))) rotate(0) scaleX(1)}}
@keyframes cast-spit{0%,100%{transform:translateX(0) rotate(0) scaleX(1)}27%{transform:translateX(calc(-4%*var(--direction))) rotate(calc(-2.2deg*var(--direction))) scaleX(.987)}43%{transform:translateX(calc(7%*var(--direction))) rotate(calc(2.9deg*var(--direction))) scaleX(1.016)}58%{transform:translateX(calc(5.4%*var(--direction))) rotate(calc(1.8deg*var(--direction))) scaleX(1.008)}74%{transform:translateX(calc(-.7%*var(--direction))) rotate(calc(-.65deg*var(--direction))) scaleX(.994)}}
@keyframes cast-spit-final{0%{transform:translateX(calc(-3%*var(--direction))) rotate(calc(-1.1deg*var(--direction))) scaleX(.989)}12%{transform:translateX(calc(-4%*var(--direction))) rotate(calc(-2deg*var(--direction))) scaleX(.985)}24%{transform:translateX(calc(7%*var(--direction))) rotate(calc(2.9deg*var(--direction))) scaleX(1.018)}43%{transform:translateX(calc(5.4%*var(--direction))) rotate(calc(1.8deg*var(--direction))) scaleX(1.008)}65%{transform:translateX(calc(-.7%*var(--direction))) rotate(calc(-.65deg*var(--direction))) scaleX(.994)}100%{transform:translateX(0) rotate(0) scaleX(1)}}
@keyframes charge-spit{0%{transform:translateX(0) scaleX(1)}68%{transform:translateX(calc(-4.3%*var(--direction))) rotate(calc(-1.8deg*var(--direction))) scaleX(.982) scaleY(1.012)}100%{transform:translateX(calc(-3%*var(--direction))) rotate(calc(-1.1deg*var(--direction))) scaleX(.989)}}
@keyframes spit-base{0%,4%,100%{opacity:1}16%,75%{opacity:0}92%{opacity:.9}}
@keyframes spit-pose{0%,4%,100%{opacity:0}16%,75%{opacity:1}92%{opacity:.1}}
@keyframes cast-sovereign{0%,100%{transform:translateY(0) scale(1)}30%{transform:translateY(-1.3%) scale(1.012)}55%,70%{transform:translateY(-2%) scale(1.02)}85%{transform:translateY(-.8%) scale(1.004)}}
@keyframes cast-crown{0%,100%{transform:translate(0,0) scale(1)}26%{transform:translate(1%,-.15%) scale(.992)}52%,65%{transform:translate(-2.8%,-.3%) scale(1.008)}84%{transform:translate(-.6%,-.15%) scale(1.002)}}
@keyframes cast-imperial-seal{0%,100%{transform:translate(0,0) rotate(0) scale(1)}24%{transform:translate(.9%,.3%) rotate(.5deg) scale(.984)}38%{transform:translate(.9%,.3%) rotate(.5deg) scale(.984)}54%{transform:translate(-2.4%,.5%) rotate(-.8deg) scale(.998)}68%{transform:translate(-1.4%,.25%) rotate(-.35deg) scale(.995)}83%{transform:translate(.25%,0) rotate(.1deg) scale(.993)}}
@keyframes cast-night-wheel{0%,100%{transform:translate(0) rotate(0)}25%{transform:translate(1%,-1.5%) rotate(1.2deg)}38%{transform:translate(1%,-1.5%) rotate(1.2deg)}57%{transform:translate(-3%,-.7%) rotate(-1.8deg)}73%{transform:translate(-1.5%,0) rotate(-.6deg)}}
@keyframes cast-black-sun{0%,100%{transform:translateY(0) scale(1)}22%,37%{transform:translateY(-2.4%) scale(.985)}56%{transform:translateY(.8%) scale(.998,1.009)}72%{transform:translateY(.3%) scale(.996)}}
@keyframes charge-black-sun{0%{transform:translateY(0) scale(1)}70%{transform:translateY(-2%) scale(.985)}100%{transform:translateY(-2.4%) scale(.985)}}
@keyframes gravity-draw{0%{transform:translate(0) rotate(0)}45%{transform:translate(1%,-.7%) rotate(-.5deg)}77%{transform:translate(2.5%,-1.5%) rotate(-1.6deg)}100%{transform:translate(3%,-1.8%) rotate(-2deg)}}
@keyframes cast-eclipse-fall{0%,100%{transform:translateY(0) scale(1)}23%{transform:translateY(-.65%) scale(.978)}43%{transform:translateY(-.65%) scale(.978)}64%{transform:translateY(1.4%) scale(.996,.987)}73%{transform:translateY(.5%) scale(.996)}87%{transform:translateY(-.1%) scale(.992)}}
@keyframes charge-crown{0%{transform:scale(.996)}45%{transform:translateY(.4%) scale(.987)}84%{transform:translateY(-.25%) scale(1.006)}100%{transform:translateY(-.2%) scale(1.004)}}
@keyframes charge-eclipse-fall{0%{transform:scale(1)}38%{transform:translateY(.2%) scale(.986)}82%{transform:translateY(-.6%) scale(.978)}100%{transform:translateY(-.65%) scale(.978)}}
@keyframes domain-orbit{to{transform:rotate(360deg)}}
@keyframes domain-pulse{0%,100%{opacity:0;transform:translate(-50%,-50%) scale(.73)}35%{opacity:.45;transform:translate(-50%,-50%) scale(.84)}65%{opacity:.32;transform:translate(-50%,-50%) scale(.92)}}
@keyframes domain-seal{0%,100%{opacity:0;transform:translate(-50%,-50%) scale(.53)}32%,44%{opacity:.6;transform:translate(-50%,-50%) scale(.7)}68%{opacity:.35;transform:translate(-54%,-50%) scale(.88)}86%{opacity:.1;transform:translate(-54%,-50%) scale(.93)}}
@keyframes domain-reign{0%{opacity:0;transform:translate(-50%,-50%) scale(.48)}24%{opacity:.92;transform:translate(-50%,-50%) scale(.95)}53%{opacity:1;transform:translate(-50%,-50%) scale(1.05)}69%{opacity:.8;transform:translate(-50%,-50%) scale(.97)}83%{opacity:.48;transform:translate(-50%,-50%) scale(1.13)}100%{opacity:0;transform:translate(-50%,-50%) scale(1.17)}}
@keyframes domain-descent{0%{opacity:0;transform:translate(-50%,-50%) scale(.52)}25%{opacity:.85;transform:translate(-50%,-55%) scale(.93)}52%{opacity:.95;transform:translate(-50%,-55%) scale(.83)}65%{opacity:.85;transform:translate(-50%,-42%) scale(.71,.59)}79%{opacity:.42;transform:translate(-50%,-42%) scale(1.06,.84)}100%{opacity:0;transform:translate(-50%,-42%) scale(1.14,.9)}}
@keyframes rogue-echo{0%,19%,100%{opacity:0;transform:translateX(0)}35%{opacity:.3;transform:translateX(-8%)}64%{opacity:.12;transform:translateX(-6%)}84%{opacity:0;transform:translateX(-2%)}}
@keyframes rogue-echo-far{0%,19%,100%{opacity:0;transform:translateX(0)}37%{opacity:.15;transform:translateX(-17%)}66%{opacity:.06;transform:translateX(-12%)}83%{opacity:0;transform:translateX(-5%)}}
@keyframes charge-draw{0%{transform:rotate(0)}65%{transform:translateX(1.5%) rotate(1.6deg) scaleY(1.015)}100%{transform:translateX(1%) rotate(1deg)}}
@keyframes hit-recoil{0%,100%{transform:translateX(0) rotate(0)}25%{transform:translateX(-4%) rotate(-3deg)}55%{transform:translateX(1%) rotate(.5deg)}}
@keyframes hit-recoil-enemy{0%,100%{transform:translateX(0) rotate(0)}25%{transform:translateX(3%) rotate(2deg)}55%{transform:translateX(-1%) rotate(-.5deg)}}
@keyframes impact-tint{0%,100%{filter:brightness(1.18) drop-shadow(0 0 3px #d6dcb070) drop-shadow(0 8px 6px #000d)}20%{filter:brightness(1.7) drop-shadow(0 0 6px #ffeba5)}}
@keyframes defeat-fall{0%{transform:translateY(0) rotate(0);opacity:1}35%{transform:translateY(3%) rotate(-8deg);opacity:.85}100%{transform:translate(-5%,10%) rotate(-22deg) scaleY(.75);opacity:.13}}
@keyframes critical-shake{0%,100%{transform:translate(0)}20%{transform:translate(-3px,1px)}40%{transform:translate(3px,-2px)}65%{transform:translate(-2px,1px)}80%{transform:translate(1px,0)}}
@keyframes critical-number{0%{opacity:0;transform:translateY(10px) scale(1.3)}20%{opacity:1;transform:translateY(0) scale(1)}70%{opacity:1}100%{opacity:0;transform:translateY(-28px) scale(.95)}}
@keyframes banner-arrive{from{opacity:0;transform:translate(-50%,-9px)}to{opacity:1;transform:translate(-50%,0)}}
@keyframes result-reveal{from{opacity:0}to{opacity:1}}
@media(max-width:760px){.move-preview{gap:7px}.move-card{padding:10px}.move-card strong{font-size:11px}.move-card p{font-size:9px}.skill-row{grid-template-columns:100px minmax(0,1fr);gap:8px;padding:13px}.skill-row p{grid-column:1/-1}.skill-row.header>span:last-child{display:none}.outcome-control{width:100%}.outcome-control select{min-height:36px;font-size:11px}.battle-stage .scene-image{filter:brightness(.40) saturate(.58) blur(.8px)}}
@media(prefers-reduced-motion:reduce){.actor .actor-figure,.battle-stage:not(.idle-requested) .actor .actor-idle,.actor .actor-echo,.actor.is-defeated .actor-figure,.actor.take-hit .actor-figure,.actor.charging .actor-figure,.actor.casting .actor-figure,.battle-stage.critical-impact,.actor .attack-pose,.actor .actor-base,.boss-domain,.boss-domain:before{animation:none!important}.actor.is-defeated{opacity:.18}.skill-banner,.battle-result,.damage.critical-damage{animation:none}.health-lag{transition:none}}
